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SELF-DRIVEN GAME PROGRAMMER & DESIGNER

Mason Zeng

​I'm Cheng Zeng, and I prefer to be called Mason.

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I started my game development journey in 2013, excited by the Oculus and VR booming, and experienced from a VR entrepreneur to a focusing game developer. As a self-driven creator, I am willing to specialize in various technologies and tools to solve problems. I have mastered Unity and Unreal as the primary tool in my development arsenal.

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Now I'm passionate about creating a more realistic and smooth artificial intelligence interactive game experience.

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