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MASON ZENG

​SELF-DRIVEN GAME PROGRAMMER & DESIGNER

ABOUT ME

Dedicated game developer with an evolution journey that began in 2013, evolving from a VR entrepreneur to a focused game developer. I've honed my skills as a self-driven developer, adept at implementing diverse game experiences and providing tools for designers.

CONTACT

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Experience

Lead Game Programmer

SeekersVR 视客VR

2019 - 2020

  • Managed a team of 5 during the development phase, handling project management and delivering video game solutions for the company's VR arcade cabinet.

  • Cooperated with the publisher to design the game solution for Exclusive IP. Contribute to game design documents and concept demo development.

Wenzhou, Zhejiang, China · Hybrid

Unity Programmer

Hash Technology

2018 - 2019

  • Participated in the development of the "Fancy Skiing 2 VR", responsible for its SDK integration and code optimization for the Oculus Go platform.

  • Research GameFi, smart contracts, and business models. contributing analysis support to company decision-making.

  • Guided junior developers on optimal practices for VR, game design & development knowledge.

Hangzhou, Zhejiang, China

Lead Content Programmer

KATVR

2017 - 2018

  • Managed a team of 20 during the development phase, handling project management, and successfully delivered various final VR simulation products for clients.

  • Lead design and implementation process of project framework, and core feature. resolving major issues throughout development.

  • Developed and launched the KAT Walk SDK for Unreal Engine.

  • Managed communication with key company clients, offering development guidance and technical support.

  • Researched VR content market trends and techniques, contributing analysis to company meetings for decision-making.

Hangzhou, Zhejiang, China

Unity Programmer

KATVR

2016 - 2017

  • Managed a team of 12 in the development process, and successfully delivered various final VR game products to the company's digital distribution software.

  • Created and integrated project framework and editor tools for the development team, improving workflow and productivity.

  • Guided junior developers on optimal practices for VR content development.

Junior Unity Programmer

KATVR

2015 - 2016

  • Developed and launched the KAT Walk SDK for Unity Engine.

  • Developed VR game experience for KAT Walk, and successfully delivered early game products for the VR treadmill market.

  • Participate in recruitment, team management, and code assessment

Co-Founder

KATVR

2012 - 2015

  • Participate in industry events, responsible for live demonstrations, explanations, and promotions of the company's product prototypes.

  • Contribute to developing promotional materials for the company's products, involving video editing and document translation.

  • Manage and assist the online user community of the company’s product.

Education

Sheridan College

2020 - 2024

Honours Bachelor of Game Design

Humber College

2014 - 2015

Advanced Diploma, Game Programming

SKILLS

  • Unity

  • Unreal Engine

  • C#

  • C++

  • Python

  • Maya

  • Adobe Premiere Pro

  • Game Design & Development

  • Project Management

  • Software Development

  • VR/AR Development

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